Elevator Action circa 1982
Beta Infancy Release:
Time to build 3 months, last effort: 06.2006
Known Issues:
- Elevators do not pause on floors just yet, this has been temporarily disabled.
- Multiple concurrent elevators has been temporarily disabled
- Elevator Autonomy has been temporarily disabled
- Masking Glitches when using escalators
- Character physics & collision detection classes has been temporarily disabled
- Start Scene sound issues with playback from FP8, FP9 this isn't an issue
Still To be Built:
- Game Selection scene, with multi-player, difficulty selections
- Player kill and reset level routines
- Enemy Agent intelligence
- Level completion routines & validation
- Getaway scene